Memorial Hall Library

Play bigger, how pirates, dreamers, and innovators create and dominate markets, Al Ramadan, Dave Peterson, Christopher Lochhead, Kevin Maney

Label
Play bigger, how pirates, dreamers, and innovators create and dominate markets, Al Ramadan, Dave Peterson, Christopher Lochhead, Kevin Maney
Language
eng
Bibliography note
Includes bibliographical references (pages 235-246) and index
Index
index present
Literary Form
non fiction
Main title
Play bigger
Nature of contents
bibliography
Oclc number
922458495
Responsibility statement
Al Ramadan, Dave Peterson, Christopher Lochhead, Kevin Maney
Sub title
how pirates, dreamers, and innovators create and dominate markets
Summary
The founders of a respected Silicon Valley advisory firm study legendary category-creating companies and reveal a groundbreaking discipline called category design.Winning today isn't about beating the competition at the old game. It's about inventing a whole new game--defining a new market category, developing it, and dominating it over time. You can't build a legendary company without building a legendary category. If you think that having the best product is all it takes to win, you're going to lose.In this farsighted, pioneering guide, the founders of Silicon Valley advisory firm Play Bigger rely on data analysis and interviews to understand the inner workings of "category kings"--companies such as Amazon, Salesforce, Uber, and IKEA--that give us new ways of living, thinking, or doing business, often solving problems we didn't know we had.In Play Bigger, the authors assemble their findings to introduce the new discipline of category design. By applying category design, companies can create new demand where none existed, conditioning customers' brains so they change their expectations and buying habits. While this discipline defines the tech industry, it applies to every kind of industry and even to personal careers.Crossing the Chasm revolutionized how we think about new products in an existing market. The Innovator's Dilemma taught us about disrupting an aging market. Now, Play Bigger is transforming business once again, showing us how to create the market itself
Table Of Contents
Introduction: from bad tuna to play bigger -- Creation wins -- Category is the new strategy -- The discipline of category design -- Start: how to discover a category -- Strategy: the power of a point of view -- Mobilization: the shit gets real chapter -- Marketing: conditioning the market to welcome your pirate invasion -- The flywheel: from category king to legendary king -- The corporate chapter: the rare art of continuous category creation -- How you can play bigger
resource.variantTitle
How pirates, dreamers, and innovators create and dominate markets
Classification
Content
Mapped to

Incoming Resources