The Resource Learn to program with Scratch : a visual introduction to programming with games, art, science, and math, by Majed Marji
Learn to program with Scratch : a visual introduction to programming with games, art, science, and math, by Majed Marji
Resource Information
The item Learn to program with Scratch : a visual introduction to programming with games, art, science, and math, by Majed Marji represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Memorial Hall Library.This item is available to borrow from 1 library branch.
Resource Information
The item Learn to program with Scratch : a visual introduction to programming with games, art, science, and math, by Majed Marji represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Memorial Hall Library.
This item is available to borrow from 1 library branch.
- Summary
- "Scratch is a fun, beginner-friendly programming environment popular in schools around the world. Its playful, intuitive interface uses colorful programming blocks and cartoon sprites to make real programming more approachable. Learn to Program with Scratch shows just how much you can do with Scratch and teaches you essential, universal programming concepts along the way. In Learn to Program with Scratch, author Majed Marji takes you on a tour through Scratch's surprisingly powerful features to teach programming concepts like procedures, variables, loops, recursion, decision making, and lists. You will use your new-found skills to create science simulations, math projects, and even some fun arcade games! Each chapter offers a summary and practice exercises at the end to make sure the lessons stick. Scratch is an incredibly fun and easy language to learn, plus you can do some seriously potent programming with it. Learn to Program with Scratch will help you get the most out of Scratch and begin your journey into the world of programming"--
- Language
- eng
- Extent
- xx, 261 pages
- Note
- Includes index
- Isbn
- 9781593275433
- Label
- Learn to program with Scratch : a visual introduction to programming with games, art, science, and math
- Title
- Learn to program with Scratch
- Title remainder
- a visual introduction to programming with games, art, science, and math
- Statement of responsibility
- by Majed Marji
- Subject
-
- COMPUTERS / Programming Languages / General
- Computer games -- Programming
- Computer games -- Programming
- Computer programming
- COMPUTERS / Programming / Games
- JUVENILE NONFICTION / Computers / Programming
- Scratch (Computer program language)
- Scratch (Computer program language)
- Computer programming
- COMPUTERS / Programming / General
- Language
- eng
- Summary
- "Scratch is a fun, beginner-friendly programming environment popular in schools around the world. Its playful, intuitive interface uses colorful programming blocks and cartoon sprites to make real programming more approachable. Learn to Program with Scratch shows just how much you can do with Scratch and teaches you essential, universal programming concepts along the way. In Learn to Program with Scratch, author Majed Marji takes you on a tour through Scratch's surprisingly powerful features to teach programming concepts like procedures, variables, loops, recursion, decision making, and lists. You will use your new-found skills to create science simulations, math projects, and even some fun arcade games! Each chapter offers a summary and practice exercises at the end to make sure the lessons stick. Scratch is an incredibly fun and easy language to learn, plus you can do some seriously potent programming with it. Learn to Program with Scratch will help you get the most out of Scratch and begin your journey into the world of programming"--
- Assigning source
- Provided by publisher
- Cataloging source
- DLC
- http://library.link/vocab/creatorName
- Marji, Majed
- Dewey number
- 794.8/1526
- Illustrations
- illustrations
- Index
- index present
- Intended audience
- 11+
- LC call number
- QA76.73.S345
- LC item number
- M38 2014
- Literary form
- non fiction
- http://library.link/vocab/subjectName
-
- Scratch (Computer program language)
- Computer programming
- Computer games
- COMPUTERS / Programming Languages / General
- COMPUTERS / Programming / Games
- COMPUTERS / Programming / General
- JUVENILE NONFICTION / Computers / Programming
- Computer games
- Computer programming
- Scratch (Computer program language)
- Label
- Learn to program with Scratch : a visual introduction to programming with games, art, science, and math, by Majed Marji
- Note
- Includes index
- Carrier category
- volume
- Carrier MARC source
- rdacarrier
- Content category
- text
- Content type MARC source
- rdacontent
- Control code
- 1547920
- Dimensions
- 24 cm
- Extent
- xx, 261 pages
- Isbn
- 9781593275433
- Isbn Type
- (paperback)
- Lccn
- 2013043492
- Media category
- unmediated
- Media MARC source
- rdamedia
- Other physical details
- color illustrations
- System control number
-
- (Sirsi) 1547920
- (OCoLC)864789620
- Label
- Learn to program with Scratch : a visual introduction to programming with games, art, science, and math, by Majed Marji
- Note
- Includes index
- Carrier category
- volume
- Carrier MARC source
- rdacarrier
- Content category
- text
- Content type MARC source
- rdacontent
- Control code
- 1547920
- Dimensions
- 24 cm
- Extent
- xx, 261 pages
- Isbn
- 9781593275433
- Isbn Type
- (paperback)
- Lccn
- 2013043492
- Media category
- unmediated
- Media MARC source
- rdamedia
- Other physical details
- color illustrations
- System control number
-
- (Sirsi) 1547920
- (OCoLC)864789620
Subject
- COMPUTERS / Programming Languages / General
- Computer games -- Programming
- Computer games -- Programming
- Computer programming
- COMPUTERS / Programming / Games
- JUVENILE NONFICTION / Computers / Programming
- Scratch (Computer program language)
- Scratch (Computer program language)
- Computer programming
- COMPUTERS / Programming / General
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.mhl.org/portal/Learn-to-program-with-Scratch--a-visual/Tg8Q-byFBbI/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.mhl.org/portal/Learn-to-program-with-Scratch--a-visual/Tg8Q-byFBbI/">Learn to program with Scratch : a visual introduction to programming with games, art, science, and math, by Majed Marji</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.mhl.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.mhl.org/">Memorial Hall Library</a></span></span></span></span></div>